17.03.2008, 11:28
ex_RAAF_Elecfitter Wrote:If you start a DCG dynamic campaign (without DCGGEN replacing DGEN) at Pearl Harbour after the raid the next mission switches you to the New Guinea campaign, so Id say there must be a MAP command in the default Peral Harbour info file DGEN uses. Maybe one of the DCG wizards like Scharnhorst can enlighten us how DGEN switches maps
Absolutely, if it has not already been done, I am still reading and catching up with the posts
Basically, with DCG, the campaign designer populates the map. He can use several different triggers to end the campaign. So if a trigger happens, the campaign will advance to the next map. Again, it is up to the campaign designer to decide which maps are played in what order. In my DCG guide thread, if you can find the section where I talk about the "allcampaigns.dcg" and the "grandcampaign.dcg" files is where I explained how to make one. But those two files do the following,
1) tell the game engine what goes where and who ownes what at the start of each map.
2) tells the game which map to go to after the current map has been won or lost and then what goes where and who ownes what for the next map.
It is not intuitively obvious, but there is a way to have shorter flight times with this map. Basically, the campaign designer (me) will only populate the islands close to Guadalcanal and have the Americans either start with Guadal or have a battle for Guadalcanal. Then, when whatever victory conditions is met, the campaign will advance to the next map I have set up (which will be the next islands and move up further with Americans controling those airfields). I can have more than one campaign map use the same physical map. I can have say a map called "Slot1," on which I only use the three southern Islands for the campaign. When that map is won or lost, it will advance to the next map "Slot2." THAT map will be only the middle islands. When it is won or lost the campaign will advance to "Slot3," which will only be the northern islands.
This option will keep flight times managable as well as get you too see the entire map through your campaign. Just an option we have that we can use. And this is probably what I will do to set up my replacement campaigns for DCG when this map comes out.