19.03.2008, 18:50
BTW, one issue (that I'm thinking of making a mod to correct) is that the draw distance of the airfield ground plates is considerably farther than the other terrain LOD changes. So in that image at Renard/Sunlight, the ground plates pop more than they do with the higher LOD terrain features (visible in the foreground).
In some cases there are dispersal areas very close to layered forests, and in others, the dispersal "roads" actually go UNDER the forest. Since the forest draws only a single layer, on the ground at far distances, the ground plates sit on top.
I can change the draw distances so that the forest will overwrite the ground plates are longer ranges, but I need to test it.
tater
In some cases there are dispersal areas very close to layered forests, and in others, the dispersal "roads" actually go UNDER the forest. Since the forest draws only a single layer, on the ground at far distances, the ground plates sit on top.
I can change the draw distances so that the forest will overwrite the ground plates are longer ranges, but I need to test it.
tater