20.03.2008, 09:48
So if we want some realism in AA gun fire, we are vulchers now? :?:
In real life, what we try to simulate in the game, AA guns don't hit you most of the time, unless you are a great shot, or have computing gunsights, and even THEN you miss most of the time!
Example: the battleship Prince of Wales, was sank in real life because of faulty AA gun batteries (and seriously, those octopule flak guns had as bad a range as the MK 108), and here in IL2, most of the attacking torpedo bombers get shot down. :?
Normally, those fleets relied on their ability to concentrate ALL of their AA fire on the attacking bombers and now, only one ship can protect the whole fleet! :evil:
If anybody is to be called a vulcher, it's the guys who defend their base or ship, because they got easy pickings with their sniper AI flak! :evil:
In real life, what we try to simulate in the game, AA guns don't hit you most of the time, unless you are a great shot, or have computing gunsights, and even THEN you miss most of the time!
Example: the battleship Prince of Wales, was sank in real life because of faulty AA gun batteries (and seriously, those octopule flak guns had as bad a range as the MK 108), and here in IL2, most of the attacking torpedo bombers get shot down. :?
Normally, those fleets relied on their ability to concentrate ALL of their AA fire on the attacking bombers and now, only one ship can protect the whole fleet! :evil:
If anybody is to be called a vulcher, it's the guys who defend their base or ship, because they got easy pickings with their sniper AI flak! :evil: