21.03.2008, 04:21
With the size of these maps, populating cities, even sparsely, it can cause issues as we know, with the actors static, with loading times, with FPS drops etc... not to mention those maps which have 1 full scale city included, never mind multiple, it can cause a dramatic increase in build times.
So my question I put to you, community, is what would you like, or even tolerate...?
Do those of us who are making these maps keep to populating cities sparsely, or even not at all - leaving full population to the mission builders or even to the imagination?
Or do we go the full hog and populate them the best we can?
So my question I put to you, community, is what would you like, or even tolerate...?
Do those of us who are making these maps keep to populating cities sparsely, or even not at all - leaving full population to the mission builders or even to the imagination?
Or do we go the full hog and populate them the best we can?