Investigating Bf109E4 visual damage modelling *pics*
#8

The holes are governed by the alpha channel associated with the damage TGA. If you're using the background trick to view the TGA, you'll never see the alpha channel.

The actual holes are part of the skin1.TGA alpha channel, and the damage graphics are part of damage2.TGA

If I get some time later I'll show you what I mean Smile

Joe
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