26.03.2008, 10:23
Modding objects is relatively easy - you manipulate data structures and add/remove them if needed. It takes skill to create a 3D object or a map but once it's done anyone can simply add it or remove it.
With AI is different - in most cases it's a hard-coded programmed routine and any modding would require reverse engineering of the EXE code. Which is extremely hard without the original source code - and i don't believe oleg would be willing to make the source public anytime soon.
With AI is different - in most cases it's a hard-coded programmed routine and any modding would require reverse engineering of the EXE code. Which is extremely hard without the original source code - and i don't believe oleg would be willing to make the source public anytime soon.