Suggestion for the future of mods (fair online play)
#11

I doubt if there are two people ...now...with the exact same mods install

some are interested in the LW planes and cockpits.......some in Allied......some have installed and tried mods, then put a '-' in front to disable them....and now the Map Tools are available to all, many have taken the opportunity to fiddle and make their own versions....or populate other peoples maps with buildings

I also make my own 'improvements' to other peoples and stock maps

It is chaos.........

But...up until now.....the only hassle on-line has been with co-ops where there is a mix of people with and without the mods getting in the wrong cockpit...which has been corrected ......after a little work for the mission builder/host

Now new a/c are coming out...........who knows...

most teams can ensure their own squad have all the necessary mods and play private games
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