a tool for automatic placement of objects?
#10

LSA and Asheshouse, I would just ignore this problem. If you ignore it, after the prog places the objects you just have to manually delete the objects placed at the border. If you work deleting in 3d mode in FMB I estimate maybe 10 seconds for a village and maybe 1-2 minutes for a big town. So I think deleting doesn't take that much time. BTW, if you look at standard il2 maps you'll see sometimes the map builders didn't correct exactly the thing we are talking about ( we know there is an official Oleg "autofill tool" and it's plain enough that it was used for most maps)

One more thought, no need to divide the "village" template into sections, all needed is the periodicity in meters of the "village" texture... maybe more later...


LSA Wrote:As you stated before the perimeter pixels have to be specifically analyzed in order to correctly populate those fading textures. This is a major problem, imho
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