Suggestion for the future of mods (fair online play)
#18

Birdman Wrote:A few more ideas:

b) The 5.xxMOD server code can include some community-made tool that checks that all players joining the game have all required mods installed and similar FMs/DMs/weapons. If that kind of tool can be done, there won't be any need for changing the game version anymore. If the host wants to use some mods not included in 5.xxMOD, he can simply install them on top of latest 5.xxMOD server and the tool checks that all players joining the game have at least these mods. If some mod is missing, the tool denies connection and tells which mod is missing or too different.

This is getting too complicated IMHO: new server code, etc...

If someone can repack the SFS files it will just be like having a new official version, thats all is needed for online play.

The only problem is that the software for repacking the sfs files must NOT be made public, for obvious reasons.

Maraz
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