Very WIP Admiralty Islands... need help
#4

6S.Maraz Wrote:Problem 1: if you don't have any object in the map, try putting at least one.
Problem 2: no quick solution unfortunately, you must carefully push down the coast, either in the extended-FMB or in your graphic program

Maraz

Thxs for answers !

Problem 1: I started with empty actors.static (0K) and regular FMB but since, I used unlocked FMB and saved with a single bridge as explained elsewhere... it gives me a new actors.static (1K) but when I go back to regular FMB, it still load but doesn't want to save any mis file

Problem 2: Push down the coast ? For which map.tga should I extend the area, map_c ? map_T ?

Questions :

for 1/ : Please, could I send you my files, so you can check if you can save a mission :roll: :?:

for 2/ : Is there somewhere a complete tutorial to use unlocked FMB, I have only a list of possible commands but how to use objects like tile, labels, texts, height ? Someone did a real tutorial about this ?
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