Autopop - BETA v0.1.0
#8

Two thoughts on how to limit the area.

Perhaps define an area with x1,y1 and x2,y2 coordinates, then have the option to exclude the area inside the box or the area outside the box.

Alternatively make a mask for your map_T to temporarily cover up the town textures which you have already done. Remove the mask once you have finished populating the map. -- Thinking about it this may be the simplest method. You can make a separate map_T for working with the AutoPop Tool. If the town/village textures are kept in separate layers it will be easy to edit them out before processing with AutoPop so you can clearly see which are included.

Lowfighter -- which town textures are you developing templates for. The ones I am working on are listed above.

sk_country_mount.tga is the standard texture for small villages on the Slovakia map.
I have already made clones of a number of these villages.
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