30.03.2008, 09:39
Making progress on the 1/2 size map, which I think will be an ideal compromise between size and processing capability, not to mention flight times (I don't think a P-80 could even get to the yalu and back on a fullscale map.
I was having problems with rivers, since Korea has such long rivers that come from the mountains. Putting them at sea level looked terrible and made deep gorges along the yalu that just didn't work, so I decided to keep them at their realistic height. From the air you can't tell, it's only look from the side that you notice the see-through effect, which shouldn't happen often. This did give me a problem with bridges though, until I figured this out:
I made the water texture a "beach" so that vehicles could travel over it, and laid down airstrip tiles so that vehicle could follow the road on something. It's not great, but it beats sinking the rivers down to sea level or having no bridges at all
Maybe one of the wonder-modders around here could make a more bridge-like airstrip tile?
I was having problems with rivers, since Korea has such long rivers that come from the mountains. Putting them at sea level looked terrible and made deep gorges along the yalu that just didn't work, so I decided to keep them at their realistic height. From the air you can't tell, it's only look from the side that you notice the see-through effect, which shouldn't happen often. This did give me a problem with bridges though, until I figured this out:
I made the water texture a "beach" so that vehicles could travel over it, and laid down airstrip tiles so that vehicle could follow the road on something. It's not great, but it beats sinking the rivers down to sea level or having no bridges at all
Maybe one of the wonder-modders around here could make a more bridge-like airstrip tile?