05.04.2008, 19:38
Ok. a bit of an update
I've decided to almost start again with this. I've learnt so much from working on my BoB map that this extension is almost like a chance to re-do some of the things I didn't know or bother with before. I will be using chunks of my BoB map, but there'll be lots of re-done and new things to. FOr example, I'll be using:
- airfields and specific cities/landmarks
- height map (with extra for new area)
- Inflight map (with extra for new area)
- map_c (with extra for new area)
However, I've decided to completely re-do all the textures, as well as my approach to them. I'm heavily utilising the Romanian textures and I've also downloaded Gimp. Wish I had done so sooner since it gives so much more control over grayscale and textures than Photoshop can. I've thought really carefully about texture placement and variety and I think it's already given lots more to my map. I'll also be using Gimp to do the roads - something which caused major headaches in PS.
My plan is to use AutoPop to sparsely and generically populate my cities/towns and then copy and paste things from my BoB actors.static that I want to keep.
Anyway, some pictures to show you how it's looking. All taken from France (various locations)
Comments welcome
Joe
I've decided to almost start again with this. I've learnt so much from working on my BoB map that this extension is almost like a chance to re-do some of the things I didn't know or bother with before. I will be using chunks of my BoB map, but there'll be lots of re-done and new things to. FOr example, I'll be using:
- airfields and specific cities/landmarks
- height map (with extra for new area)
- Inflight map (with extra for new area)
- map_c (with extra for new area)
However, I've decided to completely re-do all the textures, as well as my approach to them. I'm heavily utilising the Romanian textures and I've also downloaded Gimp. Wish I had done so sooner since it gives so much more control over grayscale and textures than Photoshop can. I've thought really carefully about texture placement and variety and I think it's already given lots more to my map. I'll also be using Gimp to do the roads - something which caused major headaches in PS.
My plan is to use AutoPop to sparsely and generically populate my cities/towns and then copy and paste things from my BoB actors.static that I want to keep.
Anyway, some pictures to show you how it's looking. All taken from France (various locations)
Comments welcome
Joe