07.04.2008, 00:15
I think 4.10 (or 5.0) is a good idea, myself.
At a certain point, it would be best ---for compatibility reasons with future mods---to codify a version.
Take FC's work with ships, for example. It uses a couple files ALSO used by fabianfred's mod. Those would ideally be combined. There can certainly be room for customization for personal taste, but mods that use the same files simply need to be combined into "supermods." That doesn't mean the ommunity cannot openly create more, even use them with hand edits to static.ini or whatever, but at a certain point things need to be stabilized.
Take my plantation tile mod. It only needs tweaking, it's done, basically. But I really cannot use it on a map right now for compatibility reasons. When some mods like this share files, the only way to have compatibility starts to be multiple releases. You have to make a vanilla version, one that works with the ffb mods, and one that works with the ship pack. Maybe another that works withthe ship pack AND ffb's mods. Then you update your mod... now you need 4 more releases of it, etc. If FC updates the ship pack, does he just blow off compatibility with other popular mods and force them to release updates, etc, etc.
At a certain point, some larger mod packs make a world of sense, IMHO.
At a certain point, it would be best ---for compatibility reasons with future mods---to codify a version.
Take FC's work with ships, for example. It uses a couple files ALSO used by fabianfred's mod. Those would ideally be combined. There can certainly be room for customization for personal taste, but mods that use the same files simply need to be combined into "supermods." That doesn't mean the ommunity cannot openly create more, even use them with hand edits to static.ini or whatever, but at a certain point things need to be stabilized.
Take my plantation tile mod. It only needs tweaking, it's done, basically. But I really cannot use it on a map right now for compatibility reasons. When some mods like this share files, the only way to have compatibility starts to be multiple releases. You have to make a vanilla version, one that works with the ffb mods, and one that works with the ship pack. Maybe another that works withthe ship pack AND ffb's mods. Then you update your mod... now you need 4 more releases of it, etc. If FC updates the ship pack, does he just blow off compatibility with other popular mods and force them to release updates, etc, etc.
At a certain point, some larger mod packs make a world of sense, IMHO.