07.04.2008, 03:52
Bee Wrote:If you have temperature set to 1 or above, you get rain and fluid water.
If you set to 0 or below, you get snow, and the game engine automatically assigns a null water animation (black) to rivers etc. So a summer map would need to be at 1 or above to keep it's proper water. The same goes for user made faux winter maps using summer water. Havent found a way of tricking it yet.
:lol: Your score for this post is zero.
[WORLDPOS] Section mark
CAMOUFLAGE = SUMMER Set default camo scheme and determine if water on map is liquid or frozen
MONTH=7 Set time period of map and determine rain/snow(winter months=snow)
DECLIN = 50 Geographical declination
PRESSURE = 745 Air pressure in mmHg
TEMPERATURE = 25 Temperature in Celsius
FC