09.04.2008, 01:45
I'm having the same problem, I've used CW tuts on how to get the srts data into a greyscale image, for height and texture. I'm using photoshop elements to adjust the size and convert to greyscale for mpc,h,t. I've tried Gimp as well however when i save it as a tga file and try to disect it using the cmap tools it wont work. Anyway it will disect when saved using photoshop.
I create the actors.static using an existing one then deleting the stuff inside then putting back together. When I try to get it to load on FMB it gives me the same error message as RAF_leigh.
My C,H,T maps are all in greyscale and mapC is 4x bigger then then mapH, and mapt.
My question is, is my conversion to greyscale using photoshop stuffing everything up. Should I just use Gimp. I havent used Gimp all that much but is there options for the greyscale conversions that I dont know about.
This problem has been plaguing me for ages and just dont know what to do now.
I create the actors.static using an existing one then deleting the stuff inside then putting back together. When I try to get it to load on FMB it gives me the same error message as RAF_leigh.
My C,H,T maps are all in greyscale and mapC is 4x bigger then then mapH, and mapt.
My question is, is my conversion to greyscale using photoshop stuffing everything up. Should I just use Gimp. I havent used Gimp all that much but is there options for the greyscale conversions that I dont know about.
This problem has been plaguing me for ages and just dont know what to do now.