New actors.static Object Shift Utility -- Beta now available
#28

canonuk Wrote:Ok, I've found the problem. It's outWings, the bridge file. I remembered that when I expanded my map the objects all moved but the bridges didn't. I think that's because they read their co-ordinates opposite to how other objects read their co-ordinates.

So, when I kept my original outWings and shifted everything else it worked Smile

Just need to tweak the positions now to get it exact.

Joe

Does the utility have to be amended to deal with outWings.txt?

--or do you just have to re-run the utility for outWings.txt alone and apply a reverse shift to it?
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