ShipPack 1.0
#69

vtrelut Wrote:Thanks a lot for this MOD, and the new ships.

I understand that this MOD can be made compatible with other MODS using the same *.ini files, but that some manual editing is required.

I did it yesterday but it took some time because the sections of the files from the ship pack are sometimes located in the middle of the files, and there can be two additional sections instead of just one, within the same file.

May I suggest for future packs that you also provide a simple "ADD TO *.ini" for each concerned *.ini file, with only the new lines to be added, so that we can copy/paste very easily with NotePad what we need at the end of our modded *.ini files?

Of course this assumes that we do not have an issue with the order of appearance of such additional information in the files.

This is what Sneaky has done for his new buildings skins.

Thanks in advance,

Vincent

I'm affraid that it's not possible to just put everything from ship mod at the end of .ini files. I will make test but I doubt that it will work.

As you have noticed there are couple of sections inside of .ini files and if I want to put everything from Ship mod at one place I will have to duplicate some sections and I don't know what is going to happen.

If you didn't noticed I have marked all added sections with ShipPack mark so it shouldn't be that hard to copy/paste them into appropriate place in .ini files.



EDIT:

I tried it and it might be possible, in fact it seems that I'll be able to separate new ships from stock ships in Object menu. I need to check all of the .ini files currently in use by ShipPack but some CAN be adjusted to allow users easier manipulation.


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