14.04.2008, 11:11
The game is trying to imitate a humans view not a guncam's one.
Sure you can add some nice "touche" with some squiggles like tracers and "sepia" or "Vietnam footage" like colors but that is not what the eye see. A human eye (the MK1 ) is a bit more advanced in image stabilisation and when it's data gets processed by the mind all imperfections you see in the movies are gone. Maybe in some occasions we might see some trails... but if you see them... you better have a fast shutter for your camera or you will record... squiggles... long and not pretty .
This realism sometimes goes off tracks sometimes because it's based on "the movies", which cannot technically tell the same story like the eye. That's why we call it... "film like".
For example what I don't like in IL-2 (but in other games you see same thing)... when you lower your gear you have a tremendous "camera" shake... We know the plane vibrates in stuff... but the eye compensates it and the brain is cropping it. Is exactly the opposite process of making "camera shake" in a video editor. Clamp a camera on the headrest of the passenger seat in a car... drive on a normal road... maybe a country road while recording, then look at the camera. I bet it will not be exactly what you saw and I am not referring at the angle .
Sure you can add some nice "touche" with some squiggles like tracers and "sepia" or "Vietnam footage" like colors but that is not what the eye see. A human eye (the MK1 ) is a bit more advanced in image stabilisation and when it's data gets processed by the mind all imperfections you see in the movies are gone. Maybe in some occasions we might see some trails... but if you see them... you better have a fast shutter for your camera or you will record... squiggles... long and not pretty .
This realism sometimes goes off tracks sometimes because it's based on "the movies", which cannot technically tell the same story like the eye. That's why we call it... "film like".
For example what I don't like in IL-2 (but in other games you see same thing)... when you lower your gear you have a tremendous "camera" shake... We know the plane vibrates in stuff... but the eye compensates it and the brain is cropping it. Is exactly the opposite process of making "camera shake" in a video editor. Clamp a camera on the headrest of the passenger seat in a car... drive on a normal road... maybe a country road while recording, then look at the camera. I bet it will not be exactly what you saw and I am not referring at the angle .