Land is water, water is land... SOLVED!
#8

Solved it!

It's ed_map_t.tga that controls what ships and vehicles consider land and water.

Just copy your map_t and rename it and it will work.

I discovered it when I remebered that I expanded my map but didn't expand my ed_map_t because I didn't think it had a function. The areas that didn't work were those that were new areas.

So, all sorted now Smile

Joe
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