17.04.2008, 09:38
Actually IL2 engine runs on OpenGL, and what we see in DirectX mode is OpenGL with DirectX wrapper (If I remember correctly one of Oleg's interview given long time ago) and unfortunately it seems it is DirectX 7, very low on graphics comparing with DirectX 8 or 9.
Anyway, Zaelu, thank you on this crucial find.
This actually works in DirectX mode
Although it is obvious it is need tweakining (there is file generated for that). You cant see it so good in screenshots, you have to try it. Sky is beautiful.
We have bloom in the skies
Now, Boris (guy who made that) said on his site that it is possible to be done also in HLSL, I think that is OpenGL's shading language, so maybe we could even could have this even better in OpenGL.
Is there some volunteer to contact Boris in Russian?
Anyway, Zaelu, thank you on this crucial find.
This actually works in DirectX mode
Although it is obvious it is need tweakining (there is file generated for that). You cant see it so good in screenshots, you have to try it. Sky is beautiful.
We have bloom in the skies
Now, Boris (guy who made that) said on his site that it is possible to be done also in HLSL, I think that is OpenGL's shading language, so maybe we could even could have this even better in OpenGL.
Is there some volunteer to contact Boris in Russian?