New ground textures.[CRIMEA BETA]
#43

The Crimea major cities, Sevastapol etc. in the default map are poorly populated with objects.

Viewing the default maps It is hard to believe anytype of major battles could have taken place there.

The actual object layout for Sevastapol alone I know would be a huge project, but it would certainly be an interesting war theatre. Especially, when you think about how hard a time the Germans had defeating it during the war.

Sevastapol was the largest city in Crimea, and was defended very well. Looking at old WW2 pictures of Sevastapol it is clear.

Textures are fun, but doing the Crimea justice I would say is going to be a major work.

The Crimea was a hotbed of action during the war, because the Russians defended it vigorously, the Germans attacked mericilessly, then within a year the Russians were attacking the Germans mercilessly. It was an extremely important area for both sides, with major ports on the Black Sea.

It would be most excellent to have a carefully prepared mod map of the Crimea and the Kuban. The kuban had major ports on the Black Sea and Tuapse became a major location as far as defense of the Kuban. The mountains of the Kuban were heavily defended by the Russians as well.

The Germans used the Crimea as their launching point into the Kuban to support their invasions of the Caucausus Oil regions.

The two areas are interesting for their topography, battle ground variations and the ports. The Lockon LOMAC used the Crimea map (not too large an area), because of the diversity in the topography, sea ports, Black Sea, etc.
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