Silver Screen test
#12

lowfighter Wrote:Maybe it could work also with moving objects? In that case we could have walking/runnining little soldiers (moving soldiers we already have thanks to FC but they are inanimate). It would make airfields a bit more "human".

Its a "skin" effect , so while 2d is possible it wont animate meshes.

Not too sure yet how it will handle larger skin files( example was 128x128)

eg:- 2D Camel train

[Image: Camelanim.gif]

I've not yet worked out how to stop the alpha channel dropping when you zoom out, so as you zoom out you see a house shape with the animation on one side. Will have to look at "Campfire" again.
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