20.04.2008, 22:05
lowfighter Wrote:Maybe it could work also with moving objects? In that case we could have walking/runnining little soldiers (moving soldiers we already have thanks to FC but they are inanimate). It would make airfields a bit more "human".
Its a "skin" effect , so while 2d is possible it wont animate meshes.
Not too sure yet how it will handle larger skin files( example was 128x128)
eg:- 2D Camel train
I've not yet worked out how to stop the alpha channel dropping when you zoom out, so as you zoom out you see a house shape with the animation on one side. Will have to look at "Campfire" again.