22.04.2008, 00:54
Oh, here's a question.
If I don't have the 'dead' textures for an object in my object folder, how I do know what the file is supposed to be called in order to replace it with my own texture?
The download of the extracted building textures is great except there are a few that only have the live mesh, the live textures and the live .mat files.
Any ideas?
If I don't have the 'dead' textures for an object in my object folder, how I do know what the file is supposed to be called in order to replace it with my own texture?
The download of the extracted building textures is great except there are a few that only have the live mesh, the live textures and the live .mat files.
Any ideas?