Canon's WIP Building Re-Skins
#20

Oh, here's a question.

If I don't have the 'dead' textures for an object in my object folder, how I do know what the file is supposed to be called in order to replace it with my own texture?

The download of the extracted building textures is great except there are a few that only have the live mesh, the live textures and the live .mat files.

Any ideas?
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