True to Life Carriers...Can it Be Done?
#25

VT-51_Razor Wrote:
american Wrote:i don;t think the issuse here is the Carrier size. More like how the planes are set on the carrier.. Is there any way to set up that The planes start wing's foled right next to each other like the CV crew men stacked the fighter's?

The problem with that is, when the AI start their a/c and unfold their wings, they will all explode! They are not "smart" enough to taxi forward to the take off point and THEN unfold them. So, unless you can be sure that every time you run a mission, that humans will occupy every slot, this will be a problem. It might also be a problem if you have chosen a mix of aircraft like SBDs and Hellcats.

I would guess that a solution to this would have been for Oleg/Ilya to have given the player the option of assigning the flight deck spawn points for every aircraft in the mission. I doubt that this is possible at this point. Of course, much smarter people than me have said that "I" word before. :wink:

But could be possible to do the inverse you know that AI can taxi after landing, may could be possible to do the oposite, make AI able to taxi before take off, i'm haven't any skill on programing so this is just a though, may be for some of the modder could be possible or can find the way.

Potenz
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