29.04.2008, 08:14
Hi res @ 1024 , but can be scaled down with Gimp etc . Rememberno compression
Standard skins:-
Some vehicles are 512 or 256 and most buildings 256 or less
med res varies in-game . most buildings 128 or 64
lo res - usually 32
In most cases I'm doing 1024 - 256 - 64
I've got a sandbox mission which is now massively populated with new skins , and only now am beginning to see an increase in load time. Framerate seems to be holding up too. You may see a drop if you are close to a lot of objects (but that tends to happen anyway).
Should be negligible in a normal mission.
BTW my PC is as old as FB and had as many add-ons :wink:
Standard skins:-
Some vehicles are 512 or 256 and most buildings 256 or less
med res varies in-game . most buildings 128 or 64
lo res - usually 32
In most cases I'm doing 1024 - 256 - 64
I've got a sandbox mission which is now massively populated with new skins , and only now am beginning to see an increase in load time. Framerate seems to be holding up too. You may see a drop if you are close to a lot of objects (but that tends to happen anyway).
Should be negligible in a normal mission.
BTW my PC is as old as FB and had as many add-ons :wink: