30.04.2008, 11:46
No need to get testy, Trooper. :? I sky dived for many years--in the old days using a conventional chute (no flying wings) and you climbed out on the Piper's struts and let go when you were ready--so although I never bailed out from a stricken craft, I know there can be f*ck ups in leaving a perfectly good plane, let alone one on fire/out of control/etc.
Agreed, and also agreed that IL2 has it about right, considering all the variables. My point was simply that it would be nice to know that once in a great while--even if I'm not wounded or have too many G's acting on my pilot's bod--that I can't bail. I think occasional randomness is better than 100% predictability in a combat sim, that's all. It would be nice to be able to simulate that through an optional mod. What's the problem with that (assuming it could be done and someone with the know how wants to do it)?
P.S. I like your negativity/hostility to the doom and gloom mod naysayers on IC and the Ubizoo, but why here?
Quote:you will notice that bail out times vary depending on wether you are wounded or not, or if your aircraft is in a rapid severe spin.. sometimes its several seconds before your pilot bails out, taking into account all of the above..
Agreed, and also agreed that IL2 has it about right, considering all the variables. My point was simply that it would be nice to know that once in a great while--even if I'm not wounded or have too many G's acting on my pilot's bod--that I can't bail. I think occasional randomness is better than 100% predictability in a combat sim, that's all. It would be nice to be able to simulate that through an optional mod. What's the problem with that (assuming it could be done and someone with the know how wants to do it)?
P.S. I like your negativity/hostility to the doom and gloom mod naysayers on IC and the Ubizoo, but why here?