02.05.2008, 02:07
Great shots, as always, Mike!
Willy: You can eliminate the prop disc. I've done it but it takes a bit of time and careful work.
1) You can simply paint over the disc in some areas, like where it passes in front of parts of the plane. Simply use the "Eye Dropper" tool, set on "Point Sample", to pick up the exact color from the area of the plane on which you are working. Choose a small, non-diffused brush. The smallest brush, about one pixel, would probably work just fine. You'll have to pay attention to things like panel lines, shading and rivets so you would be using the "Eye Dropper" a lot to match color. You could do it on a new layer for safety's sake.
2) In some areas, like sky, the "Rubber Stamp" tool works better. Simply select an area of sky near where you are going to be working, pick it up with the "Rubber Stamp" tool and rubber stamp over the area where the prop disc is. Change what you have picked up as needed to get a good match and so that a repeating pattern is not visible.
3) That's about all you need other than fine tuning with other tools as necessary. Some of the other tools you might use are "Blur" and "Smudge".
4) You can also make a "Selection" and adjust brightness, contrast, etc. as needed until everything blends to your satisfaction.
If you have further questions about this, let me know and I'll see if I can be of assistance, M8. :wink:
Willy: You can eliminate the prop disc. I've done it but it takes a bit of time and careful work.
1) You can simply paint over the disc in some areas, like where it passes in front of parts of the plane. Simply use the "Eye Dropper" tool, set on "Point Sample", to pick up the exact color from the area of the plane on which you are working. Choose a small, non-diffused brush. The smallest brush, about one pixel, would probably work just fine. You'll have to pay attention to things like panel lines, shading and rivets so you would be using the "Eye Dropper" a lot to match color. You could do it on a new layer for safety's sake.
2) In some areas, like sky, the "Rubber Stamp" tool works better. Simply select an area of sky near where you are going to be working, pick it up with the "Rubber Stamp" tool and rubber stamp over the area where the prop disc is. Change what you have picked up as needed to get a good match and so that a repeating pattern is not visible.
3) That's about all you need other than fine tuning with other tools as necessary. Some of the other tools you might use are "Blur" and "Smudge".
4) You can also make a "Selection" and adjust brightness, contrast, etc. as needed until everything blends to your satisfaction.
If you have further questions about this, let me know and I'll see if I can be of assistance, M8. :wink: