Map texture .tga files (Re: Chroma key map mod)
#21

have to extract texture put these lines in SFS extractor filelist.
I can check tomorrow which is biggest plate as you'd only need 1 since detail irrelevant for Green screen. Can add to map or just use FMB+ to add plates in mission map.
Quote:3do/Buildings/Russia/Piter/Kotlin/Kronstadt01
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3do/Buildings/Russia/Piter/Kotlin/Kronstadt88

I tried a green tga in the cloudmod when this subject first cropped up.

[Image: ChromaBeau.gif]


Update

Edited your map_h , but still cant lose all the "grain" from the slope.

Can work with it though

[Image: default.jpg]

Short test of green screen technique.

( I think it's getting there )
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