Big problems with mission building and mods.
#1

Hello there! Smile

I have some friends who are making missions using the FMB, and lately, there has been a HUGE issue. The issue is, is that FMB never shows the checkmark box for "Only AI" aircraft when it comes to normally AI-only aircraft, which causes anyone with the sound mod, bomber mod, and any other mod, to be able to see these aircraft, which causes untold hundreds of corrupted multiplayer loading sessions, where someone picks one plane, then suddenly a non-modded player gets stuck into an AI-only slot, which makes them unable to fly!

In other words: If there is no "OnlyAI 1" inside of the AI only aircraft, and an aircraft-enabling mod user comes into a game, it messes up the spawns, and causes all sorts of trouble.

I know the easy answer; adding "OnlyAI 1" to all non-human aircraft. However, for those not so savy in mission building, won't know this trick. I'm hoping that a modification for FMB+, or even in general, could be done that makes any new aircraft placed as Only AI, rather than doing it manually.

It's driving a huge number of people crazy, I've seen it myself. I'm willing to do this myself, but I barely know anything about the IL-2 engine. What do you suggest?
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