Map texture .tga files (Re: Chroma key map mod)
#32

Just a note that I've made a "blue_load.ini" and a "green_load.ini"

Changing the airfield tga textures to "all alpha channel" renders them (colourless) invisible , so no need to swap files if you're using either blue or green maps during a session
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 3 Guest(s)