True to Life Carriers...Can it Be Done?
#48

And since we're on the subject of more realistic carriers, here's another idea I've been thinking about, but this is way out of my area. This is for the gurus who talk the language of meshes, skins, hier.him files, collision models, mat files and other such gibberish. (From the way I've seen those words used in sentences, I've figured out they're probably all nouns...beyond that I don't have a clue. Smile)

Anyway...concerning a working barrier on the carrier deck. Would it be possible to take the first arrestor cable (the one farthest forward), move it forward to the point where the barrier should be, and raise it up maybe two feet off the deck? Assuming that's even possible, what would happen if a plane ran into it? You would want it to snag the propeller or wheel struts and bring the plane to a quick stop and probably nose over, but you'd want the barrier to give a little.

Or if we figure out how to put static objects on a carrier deck, would it be possible to modify some existing object to act as the barrier? Something that wouldn't cause the plane to explode like it had just run into a brick wall. Are there any such objects? Reskinned camouflage netting maybe?

Does ANY of that make sense?
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