24.05.2008, 18:57
What we see on windshields from the cockpit is not damage texture, it is that zoil.tga (for oil slick).
Fisneaky, do you say that you know how to animate them, put them in loop? Then "movable" oil is not far. Although I don’t understand "progressively morphed alpha channel".
Fisneaky, do you say that you know how to animate them, put them in loop? Then "movable" oil is not far. Although I don’t understand "progressively morphed alpha channel".