High res oil splatter
#31

This is the final look of it. Black enough for immersion, but transparent enough for flying. It is the same file for all, but looking different on each plane. Black can be blurred but transparent part not, I can’t make it to look like real glass with some liquid on it; I need refraction for it (one day when we will be flying in "Crysis" game :mrgreen: . . .). So that is it so far for fuel cleaning system.

Damage textures goes beneath it, so it looks like there is oil in bullet hole too, but that’s it.

[Image: final.jpg]
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