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[3DSMAX] IL-2 3D Modelling Tutorials
#27

shockwave Wrote:use milkshape.. *NOT* 3dsmax or lightwave..
member..smaller triangles & better texturing is always better!!
Please... for game development people only use serious tools, not toys :roll:
Besides 30k polygons per plane is CAKE for any low-average video card these days (im talking 50 planes*30k triangles=1.5million triangles, a crappy Geforce 7100 can pull that easily), and a good % of those polygons is not taxing the computer since it is not drawn (read the first tut).
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