28.05.2008, 20:28
the channel map problem was that there was the Blister hanger actually missing from his bundle of stuff
if you have my latest trees textures folder then you have all the strange shrubs etc.......then get the Thai flag....and I used the union jack one on my map too (in Burma)
with the correct lines in your static ini having the Kolok as a clone set below ground...there cannot be anything strage or non-standard after that...
The strange thing was that with the Channel map yesterday....I only deleted the airfield waypoints...but left all the objects upon the map...and I could save and run it OK....??? very odd...as I didn't have the Blister then..!!
if you have my latest trees textures folder then you have all the strange shrubs etc.......then get the Thai flag....and I used the union jack one on my map too (in Burma)
with the correct lines in your static ini having the Kolok as a clone set below ground...there cannot be anything strage or non-standard after that...
The strange thing was that with the Channel map yesterday....I only deleted the airfield waypoints...but left all the objects upon the map...and I could save and run it OK....??? very odd...as I didn't have the Blister then..!!