OT: IL2 Goes to consoles. Look at the landscape
#13

Looks like Oleg and 1C, the Russian publishers, are producing an arcade console version of BoB:SOW. I imagine they needed to do this to finance the long development cycle of BoB. I don't think this will effect the development of the simulator version.

Press release:

The second title brings 1C's best selling game of all time, IL2-Sturmovik, to a new audience with all new graphics, missions, physics and planes. IL-2: Sturmovik: Birds of Prey (developed by Gaijin Entertainment for Xbox 360 and Playstation 3, by DiP Interactive for Nintendo DS and by Beatshapers for PSP) includes large-scale aerial combat and ground based military operations from World War II. Players will participate in some of the war's most famous battles piloting fighters, battle planes and heavy bombers across a range of thrilling missions. There are five areas of war to engage in - The Battle of Britain, Stalingrad, Berlin, Sicily and Korsun' representing the main airborne battles of World War II in Europe. As well as advanced environmental visuals enriching the game play, IL-2 also boasts an all new damage effects engine. Players can see real time damage to the aircraft such as holes in the wings and trail lines during dog fights. Hundreds of airplanes will take part in air battle in IL-2: Sturmovik: Birds of Prey and the unique environmental engine produces highly detailed, realistic landscapes that allows players to see breathtaking ground support actions. The difficulty levels will range from arcade to simulation.

Screen shots:
http://www.worthplaying.com/article.php?sid=52753

The video is well worth watching:
http://www.worthdownloading.com/downloa ... 9&id=15226
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