07.06.2008, 06:49
Now created 10 sub-sectors for the southeast area using Actors Cut n'Shift utility. Each sub-sector is 50x100km and loads ok in FMB Map Editor. Starting detailed editing with the Sedan sector.
Followed zipzapp's suggestion and used "clear roads" and "clear water" to get rid of objects overlying rivers and roads. This works ok but doesnt clear bridges and still leaves a few objects wrongly placed, so there is still a need to visually check the whole map to spot problems. Saves a lot of time though.
Due to my template construction larger villages tend to have too many churches but these are easily selected and changed to other building types. All seems to be going too well. I expect another problem will crop up soon.
Followed zipzapp's suggestion and used "clear roads" and "clear water" to get rid of objects overlying rivers and roads. This works ok but doesnt clear bridges and still leaves a few objects wrongly placed, so there is still a need to visually check the whole map to spot problems. Saves a lot of time though.
Due to my template construction larger villages tend to have too many churches but these are easily selected and changed to other building types. All seems to be going too well. I expect another problem will crop up soon.