07.06.2008, 16:10
A review quote:
'The brief glimpse we recently got of IL-2 Sturmovik: Birds of Prey, the newly announced Xbox 360 game in the series, says to us that the game will give players that same sense of hugeness and immersion that made the original PC series so enjoyable. The world you are flying over is incredibly detailed, and not just a static and flat aerial photograph turned into a texture. The hills roll, the trees are actual 3D elements, and towns are actual collections of buildings done with a level of detail rarely seen in a flight game. The plane models look gorgeous too as they fly through weather filled skies that are about as believable as you can get. You will not be unimpressed watching this game in action. On top of that graphical fidelity, the game can support one hundred distinct, AI-controlled planes on screen at once.
But the biggest question that most people will have is, how much did they dumb the game down for the Xbox 360? The answer is: not at all. Birds of Prey includes a simulation mode that is no different than the most strict simulation mode of the original PC title. Really. The flight model has not been simplified in the least for the Xbox 360, even though it was a challenge to make it work with the Xbox 360 controller. Don
'The brief glimpse we recently got of IL-2 Sturmovik: Birds of Prey, the newly announced Xbox 360 game in the series, says to us that the game will give players that same sense of hugeness and immersion that made the original PC series so enjoyable. The world you are flying over is incredibly detailed, and not just a static and flat aerial photograph turned into a texture. The hills roll, the trees are actual 3D elements, and towns are actual collections of buildings done with a level of detail rarely seen in a flight game. The plane models look gorgeous too as they fly through weather filled skies that are about as believable as you can get. You will not be unimpressed watching this game in action. On top of that graphical fidelity, the game can support one hundred distinct, AI-controlled planes on screen at once.
But the biggest question that most people will have is, how much did they dumb the game down for the Xbox 360? The answer is: not at all. Birds of Prey includes a simulation mode that is no different than the most strict simulation mode of the original PC title. Really. The flight model has not been simplified in the least for the Xbox 360, even though it was a challenge to make it work with the Xbox 360 controller. Don