29.06.2008, 05:48
I'm not a modder, but I agree with your suggestions. Wind noise would be expected to increase significantly if the canopy/windscreen integrity were compromised. DID's excellent EF2000 and F-22 ADF both had pilot breathing sounds associated with pulling heavy Gs. Another thing they had was the lower body and shoulders of the pilot depicted in-cockpit. These were part of the view when looking down, left or right. Upon ejection, you could look up and see "your" hands on the parachute risers or look down and see your legs dangling. All these things add to the immersion factor, IMHO.
I just saw another thread talking about the possibility of adding pilot bodies to cockpits. Someone brought up an interesting thing that goes hand-in-hand with your bullet holes/wind noise idea...smoke and flames in the cockpit. It might be a real FPS killer and the somewhat primitive damage model might not make it do-able with satisfactory results, but it's a good idea if it could be done.
I just saw another thread talking about the possibility of adding pilot bodies to cockpits. Someone brought up an interesting thing that goes hand-in-hand with your bullet holes/wind noise idea...smoke and flames in the cockpit. It might be a real FPS killer and the somewhat primitive damage model might not make it do-able with satisfactory results, but it's a good idea if it could be done.