Carrier Takeoff Mod 5.3.3 (updated 7/23/2009)
#16

That's odd, because when I tested it online for Fireball, they all worked fine. :? It's not unusual at all for an AI or two to run into the island if the weather is set to "poor" or worse, due to the rolling of the ship. But in calm waters, they all worked fine. The only problem I witnessed was an occasional collision between the two TBFs parked furthest aft on a Jeep carrier. This happened when one would pull forward to unfold his wings, and his wing would contact the other's nose. This was an intermittant problem - it did not occur every time.
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