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*.msh converter available?
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Neil Lowe Wrote:Hi guys,

I was wondering if there is a *.msh converter available now, as there seems to be a few projects mentioned here at AAA that are using new models created in max and being converted for use in the game. I would like to be able to create a few new objects for my Darwin map. eg: submarine boom and houses more like those in Darwin etc.

Any help most appreciated,

Cheers, Neil Smile


hi there ... long time no see Big Grin

converter is still in developing phase.... and it was decided not to be publicly published and discussed ( ATM)

so please everyone do respect that

cheers
Z
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