12.07.2008, 16:57
as Avala said ....
set every of those tga's as loading splash screen ( one at the time) .... start game .... print screen ... past in graphic editor .... resize 512x512 (1024x1024) .... make changes .... save under original name ( 32bit tga alpha channel enabled) . If tga have transparent parts (layers), you need to make them manually .
...or install net framework ( and maybe java) to get converter to work
good luck
Z
set every of those tga's as loading splash screen ( one at the time) .... start game .... print screen ... past in graphic editor .... resize 512x512 (1024x1024) .... make changes .... save under original name ( 32bit tga alpha channel enabled) . If tga have transparent parts (layers), you need to make them manually .
...or install net framework ( and maybe java) to get converter to work
good luck
Z