BETA - Battle of France - Part 1 (4.09)
#15

[Image: ashestown.jpg]
[Image: ashesstartup.jpg]
[Image: ashesbeatup.jpg]
[Image: asheshurrilovely.jpg]
[Image: asheshurriincoming.jpg]
[Image: asheshurriattack.jpg]
Looks great so far ashes. Loaded up in about 5 seconds. I was able to view it, create missions and save them without doing anything fancy.
The towns actually look like towns - you know, aligned along roads, thinning out as they spread out. The rivers are actually navigable - not just some random wobbly line but actually different shapes and not constantly intersecting. I like the size of the forests in the southeast - really sprawling.

I tried a couple of small missions, one with 3 Hurri's over a major town. As posted above, i experienced some slowdown, just like on the Slovakia map. However, if you don't focus on the town and don't keep adjusting your POV it'll be fine.

Second mission had me starting at altitude going against 3 111's over that lovely meandering river you've put in there. No frame rate probs, it seemed. Again though, still very small numbers of planes in play.

I run it on a Dual core something or other, nVidia fx8600. Settings are all maximum except clouds on medium. Resolution is 1280x960 or something like that. On Perfect there are no glitches visible.

I did try it on Excellent once, just to see what would happen. The following pics show problems with transitions between heights I THINK. Also notice the arfield seems to be floating int he background. The arrow on the map is about where the pictures were taken.
[Image: asheserror.jpg]
[Image: asheserror2.jpg]
[Image: asheserrormap.jpg]
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)