15.07.2008, 09:30
Is there a way to cut the actors voice on the AI aircraft as soon as the plane explodes... I know it is a minor thing.. but hearing a guy still talking after his plane blows up is kinda anti immersive.. I know t is a minor thing but is it possible to link the sound file to the destruction model and when it does whatever it does for a catastropic failure.. the sound for the actor abruptly stops at the same time?