BETA - Battle of France - Part 1 (4.09)
#76

asheshouse Wrote:Thanks Auto. Your blurred version is an improvement. Map_F either way because the resolution of the land/water boundaries is not sharp enough. Not much can be done about that.
I think I might also darken the map_F by adding some darker green pixels to the land before blurring.
The sea in your screenshot looks very blue compared with what I see on screen.
I also notice the texture error around Calais-Marck airfield (Part 3 area), which will need correcting.

Your welcome Ash, I've decided to darken my map_F's in future projects with a blue tint as in
reality things tend to lighten with distance with a blue tint while fading in detail. As for the
water color you will have to experiment until you get that perfect. The color you see in the
image editor will never be the color you see in the game for several reasons, mainly the
color blends at the edge. Any way I am glad I could help.

-auto
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