30.07.2008, 05:32
All in the mapping mate.
The Spit V (hence the MkI) and IX are notorious for the rear fuselage mapping and warping, which is why lots of skinners stay clear of them.
You need to 'stretch' the rear of the aft lettering up and down until it appears straight in-game (takes a lot of guess work), also any serial lettering needs to be done in two parts to allow for the change in direction of the mapping.
Also, if your code lettering extends over the wing root you enter a differant area, needing lettering to be stretched, tilted and skewed to fit.
Enjoy :wink:
(MkVb as Unwins MkI showing lettering warping)
The Spit V (hence the MkI) and IX are notorious for the rear fuselage mapping and warping, which is why lots of skinners stay clear of them.
You need to 'stretch' the rear of the aft lettering up and down until it appears straight in-game (takes a lot of guess work), also any serial lettering needs to be done in two parts to allow for the change in direction of the mapping.
Also, if your code lettering extends over the wing root you enter a differant area, needing lettering to be stretched, tilted and skewed to fit.
Enjoy :wink:
(MkVb as Unwins MkI showing lettering warping)