01.08.2008, 17:04
Firstly it really is a credit to all those who visit this site, of the patience and support shown. 8)
I have run the following past Poncho and he indicated that it should fit in with his projects. The texture stages are in no particular order but you can cross them off the list as they are done.
The current status is that the razorback is being worked on and released first. But many of the textures and meshes will carry over to the bubbletop.
- The panel is in final stages of rendering. It is far from correct but it is what we have at the moment to work with. That will take about 3 - 4 days of render and test, but will be final.
- Poncho has worked his magic again and the rudder pedals are in final. 2 - 3 days.
- Throttle model, render and test for the D-22 (square handle). 2 - 3 days.
- Small patches to be modelled, rendered and tested. 3 - 4 days.
- The six panel instrument textures will need to be adjusted. Quick and dirty 1 day.
Defringe ALL the TGA texture files and test :roll: 5 days. (Adjust the transparency edges of the textures.)
Then it is consolidation of the files, check and correct. Zip, test and post. How long that will take I really have no idea.
That's my best guestimate excluding RL. Hope that allays some anguish as we too would rather be flying than working, but in an improved pit.
Cheers,
Taurus.
I have run the following past Poncho and he indicated that it should fit in with his projects. The texture stages are in no particular order but you can cross them off the list as they are done.
The current status is that the razorback is being worked on and released first. But many of the textures and meshes will carry over to the bubbletop.
- The panel is in final stages of rendering. It is far from correct but it is what we have at the moment to work with. That will take about 3 - 4 days of render and test, but will be final.
- Poncho has worked his magic again and the rudder pedals are in final. 2 - 3 days.
- Throttle model, render and test for the D-22 (square handle). 2 - 3 days.
- Small patches to be modelled, rendered and tested. 3 - 4 days.
- The six panel instrument textures will need to be adjusted. Quick and dirty 1 day.
Defringe ALL the TGA texture files and test :roll: 5 days. (Adjust the transparency edges of the textures.)
Then it is consolidation of the files, check and correct. Zip, test and post. How long that will take I really have no idea.
That's my best guestimate excluding RL. Hope that allays some anguish as we too would rather be flying than working, but in an improved pit.
Cheers,
Taurus.