09.08.2008, 18:19
@ Mcmart ... the Buildings which i have built into the map cannot be removed in the normal FMB...but you can use the Destruction tab and destroy them....
cannot see why you are getting an FPS drop...as you say the towns are lightly populated :?
@ Crimar ... The water in the rivers is all above sea-level and so as soon as you get any distance from the sea then ships will 'float' in the air.... that is also why I cannot use the normal bridges :?
To have rivers at sea level means they are often at the bottom of deep canyons which look ridiculous...
@ Farang ... the Thai Pagoda I just copied the usual burmese one...and made a new tga ...but it only differs slightly from the original, so i didn't include it in the download to save space....so for you, the two will look the same
Don't worry about any Objects which do not show up in the FMB little 'box' .... they are items which are listed in the static.ini but there is no folder of info for them in your MODS....they will not be on any map...so shouldn't cause any trouble...just ignore them
Not forgetting that there are also 'invisible' plates there too which of course will show nothing in the little box...and the kronstadt plates and airfield plates do not show there either.
Learning from another thread in this section I have now made an ed_map_t.tga file..which helps a bit with the moving ships and enables them to go a bit further up some of the river mouths...
You can easily make your own by doing this...
Open the ffb_Thailand map folder....... copy and paste the map_t.tga into the same folder.... then rename the copy to ed_map_t.tga ...it is already listed in the load.ini file
cannot see why you are getting an FPS drop...as you say the towns are lightly populated :?
@ Crimar ... The water in the rivers is all above sea-level and so as soon as you get any distance from the sea then ships will 'float' in the air.... that is also why I cannot use the normal bridges :?
To have rivers at sea level means they are often at the bottom of deep canyons which look ridiculous...
@ Farang ... the Thai Pagoda I just copied the usual burmese one...and made a new tga ...but it only differs slightly from the original, so i didn't include it in the download to save space....so for you, the two will look the same
Don't worry about any Objects which do not show up in the FMB little 'box' .... they are items which are listed in the static.ini but there is no folder of info for them in your MODS....they will not be on any map...so shouldn't cause any trouble...just ignore them
Not forgetting that there are also 'invisible' plates there too which of course will show nothing in the little box...and the kronstadt plates and airfield plates do not show there either.
Learning from another thread in this section I have now made an ed_map_t.tga file..which helps a bit with the moving ships and enables them to go a bit further up some of the river mouths...
You can easily make your own by doing this...
Open the ffb_Thailand map folder....... copy and paste the map_t.tga into the same folder.... then rename the copy to ed_map_t.tga ...it is already listed in the load.ini file