Autumn Textures for BoB - WIP (update 03/10/08)
#44

Murph Wrote:I tried changing the load.ini for LAL_Rone's Normandy-DDay plus 2 weeks map to use these textures. They look really nice from low to mid altitudes, but from higher up, the complex pattern of the .tga looks very repetitious.
I really like fly's color changes.
I'm saving copies of the load.ini for each map I try this with, just in case, but I'm hopeful that these will continue to improve even more with each new version- great stuff!


to avoid repetition .... try not to have same texture applied for all neighbor slots ... change only some of them ... for example only ones with fields in name ...

[FIELDS]
LowLand0 = land/summer/rom_swamps2.tga
LowLand1 = land/summer/rom_fields_LowLand3.tga
LowLand2 = land/summer/rom_fields_LowLand1.tga
LowLand3 = land/summer/rom_LowLand0.tga

cheers
Z
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